{"product_id":"expressive-processing-digital-fictions-computer-games-and-software-studies-0262517531","title":"Expressive Processing: Digital Fictions, Computer Games, and Software Studies","description":"\u003cp\u003e\u003cstrong\u003eISBN:\u003c\/strong\u003e 0262517531\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAuthor:\u003c\/strong\u003e Wardrip-Fruin, Noah\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCondition:\u003c\/strong\u003e New\u003c\/p\u003e\u003cp\u003eFrom the complex city-planning game SimCity to the virtual therapist Eliza: how computational processes open possibilities for understanding and creating digital media.What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough-or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.Wardrip-Fruin looks at expressive processing by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity. Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.\u003c\/p\u003e","brand":"Mia Karts","offers":[{"title":"Default Title","offer_id":68216253612320,"sku":"NEW0262517531","price":27.0,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0980\/7426\/3840\/files\/71UwINPQJiL.jpg?v=1794285394","url":"https:\/\/miakarts.com\/en-ca\/products\/expressive-processing-digital-fictions-computer-games-and-software-studies-0262517531","provider":"Miakarts Books","version":"1.0","type":"link"}