{"product_id":"aesthetics-and-design-for-game-based-learning-digital-games-simulations-and-play-in-learning-0415720966-used","title":"Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)","description":"\u003cp\u003e\u003cstrong\u003eISBN:\u003c\/strong\u003e 0415720966\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAuthor:\u003c\/strong\u003e Dickey, Michele D.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCondition:\u003c\/strong\u003e Used\u003c\/p\u003e\u003cp\u003eAesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether.Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning game mechanics narrative design environment design character design.Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.\u003c\/p\u003e","brand":"Mia Karts","offers":[{"title":"Default Title","offer_id":67911505838368,"sku":"USED0415720966","price":35.54,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0980\/7426\/3840\/files\/61M60JsFP3L_c87f3cf2-f6ed-423b-8fb0-ff3bbc92ef7e.jpg?v=1792639178","url":"https:\/\/miakarts.com\/products\/aesthetics-and-design-for-game-based-learning-digital-games-simulations-and-play-in-learning-0415720966-used","provider":"Miakarts Books","version":"1.0","type":"link"}