{"product_id":"expressive-processing-digital-fictions-computer-games-and-software-studies-0262013436","title":"Expressive Processing: Digital Fictions, Computer Games, and Software Studies","description":"\u003cp\u003e\u003cstrong\u003eISBN:\u003c\/strong\u003e 0262013436\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAuthor:\u003c\/strong\u003e Wardrip-Fruin, Noah\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCondition:\u003c\/strong\u003e New\u003c\/p\u003e\u003cp\u003eWhat matters in understanding digital media? Is looking at the external appearanceand audience experience of software enough--or should we look further? In ExpressiveProcessing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface,the computational processes that make digital media function, is essential.Wardrip-Fruin looks at \"expressive processing\" by examining specificworks of digital media ranging from the simulated therapist Eliza to the complexcity-planning game SimCity. Digital media, he contends, offer particularlyintelligible examples of things we need to understand about software in general; if we understand,for instance, the capabilities and histories of artificial intelligence techniques in the context ofa computer game, we can use that understanding to judge the use of similar techniques in suchhigher-stakes social contexts as surveillance.\u003c\/p\u003e","brand":"Mia Karts","offers":[{"title":"Default Title","offer_id":51931485798688,"sku":"NEW0262013436","price":32.34,"currency_code":"USD","in_stock":true}],"url":"https:\/\/miakarts.com\/products\/expressive-processing-digital-fictions-computer-games-and-software-studies-0262013436","provider":"Miakarts Books","version":"1.0","type":"link"}