{"product_id":"unreal-engine-physics-essentials-1784394904","title":"Unreal Engine Physics Essentials","description":"\u003cp\u003e\u003cstrong\u003eISBN:\u003c\/strong\u003e 1784394904\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAuthor:\u003c\/strong\u003e Sherry, Devin\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCondition:\u003c\/strong\u003e New\u003c\/p\u003e\u003cp\u003eGain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4Key Features: Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle BlueprintBook Description:This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4.Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world.Next, dive into Unreal Engine 4's collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics.What You Will Learn: Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4's physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Implement multiple physical elements and materials to simulate complex behavior over the objects.in gameWho this book is for:This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world.No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games.\u003c\/p\u003e","brand":"Mia Karts","offers":[{"title":"Default Title","offer_id":67814522880288,"sku":"NEW1784394904","price":52.21,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0980\/7426\/3840\/files\/61aZjFr9rUL.jpg?v=1792166102","url":"https:\/\/miakarts.com\/products\/unreal-engine-physics-essentials-1784394904","provider":"Miakarts Books","version":"1.0","type":"link"}