Used – Programming Game AI by Example

Used – Programming Game AI by Example

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Used – Programming Game AI by Example
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    Used – Programming Game AI by Example

    $80.00 CAD
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    Book Details

    Format
    Paperback
    Language
    English
    Category
    Computer Science
    Condition
    Used
    ISBN-13
    9781556220784
    ISBN-10
    1556220782

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    Product description

    ISBN: 1556220782

    Author: Buckland, Mat

    Condition: Used

    Programming Game AI by Example provides a comprehensive and practical introduction to the bread and butter AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.

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    Used – Programming Game AI by Example

    $80.00 CAD
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