Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in ...
MIA KARTS BOOKS
Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)
Book Details
- Format
- Paperback
- Language
- English
- Category
- Graphics & Design
- Condition
- Used
- ISBN-13
- 9780415720960
- ISBN-10
- 0415720966
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ISBN: 0415720966
Author: Dickey, Michele D.
Condition: Used
Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether.Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on: player positioning game mechanics narrative design environment design character design.Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.
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Aesthetics and Design for Game-based Learning (Digital Games, Simulations, and Play in Learning)
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