Gaming Matters: Art, Science, Magic, and the Computer Game Medium
MIA KARTS BOOKS
Gaming Matters: Art, Science, Magic, and the Computer Game Medium
Book Details
- Format
- Hardcover
- Language
- English
- Category
- Games & Strategy Guides
- Condition
- New
- ISBN-13
- 9780817317379
- ISBN-10
- 0817317376
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ISBN: 0817317376
Author: Ruggill, Judd Ethan
Condition: New
In Gaming Matters, Judd Ethan Ruggill and Ken S. McAllister offer a playful and provocative look at the computer game medium, arguing that games are: * Idiosyncratic, and thus difficult to apprehend using the traditional tools of media study* Irreconcilable, or complex to such a degree that developers, players, and scholars have contradictory ways of describing them* Boring, and therefore obligated to constantly make demandson players' attention* Anachronistic, or built on age-old tropes and forms of playwhile ironically bound to the most advanced technologies* Duplicitous, or dependent on truth-telling rhetoric even when they are about fictions, fantasies, or lies* Work, or are often better understood as labor rather than play* Alchemical, despite seeming all-too mechanical or predictableVideo games are now inarguably a major site of worldwide cultural production. In its assessments, Gaming Matters neither flatters game enthusiasts nor emboldens the medium's detractors. Instead, it provides a new set of lenses through which games can be examined, and in the process makes a significant contribution to the foundation of both computer game and new media studies.
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Gaming Matters: Art, Science, Magic, and the Computer Game Medium
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