Isometric Game Programming with DirectX 7.0 w/CD
MIA KARTS BOOKS
Isometric Game Programming with DirectX 7.0 w/CD
Book Details
- Format
- Paperback
- Language
- English
- Category
- Games & Strategy Guides
- Condition
- Used
- ISBN-13
- 9780761530893
- ISBN-10
- 0761530894
Free U.S. shipping on all orders. International shipping is calculated at checkout.
ISBN: 0761530894
Author: Pazera, Ernest
Condition: Used
Isometric Game Programming with DirectX takes you from zero to DirectX, literally! Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer!
Have a question?

Isometric Game Programming with DirectX 7.0 w/CD
You May Also Like
More in Computer Science













