Real-Time Rendering, Third Edition

Real-Time Rendering, Third Edition

MIA KARTS BOOKS

Real-Time Rendering, Third Edition
Skip to product information

    Real-Time Rendering, Third Edition

    $73.67 USD
     per 
    Available

    Book Details

    Format
    Hardcover
    Language
    English
    Category
    Games & Strategy Guides
    Condition
    New
    ISBN-13
    9781568814247
    ISBN-10
    1568814240

    Free U.S. shipping on all orders. International shipping is calculated at checkout.

    Guaranteed safe checkout

    Product description

    ISBN: 1568814240

    Author: Tomas Akenine-Moller

    Condition: New

    Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.

    • New | Mint Condition | Dispatch same day for order received before 12 noon | Guaranteed packaging | No quibbles returns
    View full details

    Real-Time Rendering, Third Edition

    $73.67 USD
     per 
    RECENTLY VIEWED PRODUCTS

    Why Shop Miakarts Books?

    Wide Selection

    Discover books across many categories and subjects.

    Secure Checkout

    Shop with a secure online checkout experience.

    Detailed Book Information

    View ISBN, author, publisher, format and other available book details.

    Easy Online Ordering

    Browse, select and order books online.

    Customer Support

    Contact us if you need help with an order or product.